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Confusion: Espionage and Deception in the Cold War Children-Games "The command card system

SKU 9091862104
4.6
USD53.95 USD88.95

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Description

"The command card system

Compared to the first edition of Descent: Journeys in the Dark

you must build a pirate lair before continuing on

In Rex: Final Days of an Empire

build capitol buildings that give your nation distinct advantages

Confusion: Espionage and Deception in the Cold War Children-Games "The command card systemDesigner Robert Abbott Publisher Stronghold Games Players 2 Playtime 45 mins Suggested Age 12 and up Honors 2012 Games Magazine Best New Abstract Strategy Game Winner Additional Info 2961 confusion espionage and deception in the cold war http: boardgamegeek. com forum 44901 confusion espionage and deception in the cold war reviews A strategic two player abstract with a heavy deduction element. At the start of the game, neither player knows how their

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